The Requiem Director’s agendas – and his plans for Maxis – will soon be revealed. A new trove of narrative Intel will also become available throughout Outbreak, continuing the story from where the ending of “Mauer der Toten” left off. We can’t wait for you to try it all out next week.Īs the Dark Aether continues to expand beyond the Ural Mountains, Outbreak will receive a massive content expansion with the addition of the new Collateral region, Transport Objective, Tank vehicle, Grapple Gun crafting item, and Disciple mini-boss. That’s why this season’s new Perk is all about increasing survivability, awareness, armor penetration, and even Salvage drop rates. To maintain this balance, the design team is focused on ensuring that our upcoming Perks improve other game mechanics in the mode than just damage and health. Killing zombies feels fun while providing a steady, incremental challenge as the rounds go up, and reaching high rounds feels truly satisfying. With so many players achieving Round 100+ runs for the first time in their Zombies careers – in addition to all of our recent weapon damage buffs, enemy health cap reductions, and dynamically-upgraded Wall Buy weapons – we believe the Zombies meta is rock-solid heading into Season Five. That includes the essential Death Perception Perk with five powerful Skill Tiers to unlock, the shocking new Tesla Storm Field Upgrade, and the devastating Flamethrower Support Weapon, available in all round-based maps and in Outbreak at the launch of the season. Whether you play round-based Zombies, Outbreak, Onslaught, Dead Ops Arcade 3, or all of the above, there’s new content waiting for you on every front starting on August 12th. Hot on the heels of the launch of “Mauer der Toten,” we’ve got a banger of a new season for Zombies fans.
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